Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

The Incredible Sculptures Made From Sticky Tape

The Incredible Sculptures Made From Sticky Tape
These works of art are sure to stick in your head - as they've been sculpted entirely out of adhesive tape.
The amazing see-through models of a peacock, a galleon and hot air balloon are entries in a bizarre art competition.
They are made by sticking bits of tape together in a 'free-form' style or by wrapping them around objects which are then removed from the piece.
There are also models of a gun-toting arm emerging from a TV screen and a sweets vending machine.
The entries are typically made from between 30 and 50 rolls of tape and take days to complete.
Other materials, such as wire, cardboard and paint, can make up to ten per cent of the model if used to support or enhance it.
The models had to be made using Scotch packaging tape and the winning entry will receive £3,100 when judging takes place next month.
Keri Warren, from Scotch, said: 'We are excited by the amount of attention this competition has attracted.
'All entries are unique in their own way and I find the level of detail and creativity outstanding.
'Many of the entrants photograph their sculptures in settings that help to bring their pieces to life, which helps us all to relate them.
"The competition allows the entrants to develop and showcase their artistic talents with a medium that is outside the typical realm of artistry.'







Source: Dailymail

Nintendo 3DS to launch with 18 games

If you're planning to pick up a Nintendo 3DS when it goes on sale March 27, you'll have a solid 18 games to choose from for your starter collection -- but they're going to cost a bit more than regular DS titles.
Nintendo has unveiled its launch day line-up for the handheld gaming system as well as a $40 price tag for games -- $5 more than titles for the existing DS platform. The 3DS won't launch with the support of a heavyweight Nintendo icon like Mario or Zelda, but external publishing partners will pick up the day-one slack with some very familiar names, including Super Street Fighter, The Sims, Star Wars, Rayman, and Madden. The system will also come with built-in titles Face Raiders, AR Games and a Mii Maker application.
Nintendo itself will contribute nintendogs + cats, a sequel to its popular pet simulator, along with submarine simulator Steel Diver and Pilotwings Resort. The company seems to be saving its big guns for a little later in the year when there are more 3DS systems in people's hands and the holidays are drawing near. Before the year is out, the company says it plans to release The Legend of Zelda: Ocarina of Time 3D, Star Fox 64 3D, Kid Icarus: Uprising and a new installment in the Mario Kart series.
Nintendo plans to expand the total number of games available for the 3DS from 18 to more than 30 by mid-June. To drive demand for the system, the company is planning an extensive promotional campaign, with over 5,000 units in stores and people demonstrating mobile units on the streets of major cities.
The $5 premium for titles wasn't unexpected, but could still make things challenging for the company. While Nintendo has pretty much owned the handheld gaming space for generations, it faces dramatically increased competition from Apple these days, as players have flocked to the iOS devices, where game prices almost never top $10.
Granted, no iPhone offers glasses-free stereoscopic 3D, but analysts question if that effect will, in the long run, be worth an extra $30-$35 to players for games like Madden and LEGO Star Wars.
To help you assemble your shopping list, here are the titles that will be available at launch (plus the two built-in games):
Pilotwings Resort (Nintendo)
Steel Diver (Nintendo)
nintendogs + cats (Nintendo)
Super Street Fighter IV 3D Edition (Capcom)
The Sims 3 (EA)
Madden NFL Football (EA)
Pro Evolution Soccer 2011 3D (Konami)
LEGO Star Wars III: The Clone Wars (LucasArts)
Ridge Racer 3D (Namco Bandai)
Super Monkey Ball 3D (Sega)
Bust-a-Move Universe (Square-Enix)
Samurai Warriors: Chronicles (Tecmo Koei America)
Asphalt 3D (Ubisoft)
Combat of Giants: Dinosaurs 3D (Ubisoft)
Rayman 3D (Ubisoft)
Tom Clancy's Ghost Recon Shadow Wars (Ubisoft)
Read More: Yahoo

Evolution of Fighting Games

Though it enjoyed its heyday in the 1990s, the fighting game genre has been around a lot longer than you might think. With a new combatant stepping into the ring in this week's highly-anticipated crossover Marvel Vs. Capcom 3, we decided to brush up on Dragon Punches by revisiting some of history's toughest video games.

HEAVYWEIGHT CHAMP (1976) -- Among Sega's earliest releases, this old-school, black and white coin-op game featured two boxing gloves -- one for each player -- which could be used to punch high or low. As rare as it is rudimentary, it's arguably the very first hand-to-hand fighting game.
KARATE CHAMP (1984) -- If fighting gaming has a Pong, this is it. Unlike other fighters of its time (like Jordan Mechner's awesome Karateka), Data East's two-player game put the emphasis squarely on the moves, giving players a unique dual-joystick control scheme from which to launch an impressive array of punches, kicks, and jumps.
YIE AR KUNG FU (1985) -- You might not known this Konami fighter by name, but play it for a few minutes and you'll sense its deep influence immediately. Players helped bare-knuckled star Oolong brawl through 11 weapon-wielding enemies by studying their moves and learning how best to counter -- the blueprint of the fighting game genre moving forward.
STREET FIGHTER (1987) -- The modern fighter was born with Capcom's Street Fighter. While it never enjoyed the widespread popularity of its future kin, it introduced now-ubiquitous concepts like six-button control and the ability to "Hadouken!" a fireball. Fun fact: one arcade variant included pressure-sensitive pads that could determine the strength and speed of attacks based on how hard they were hit. Needless to say, those machines didn’t last long.
STREET FIGHTER II (1991) -- The first game started the fire, but the sequel turned it into a raging inferno. The biggest difference? The cast. While the original starred martial artists Ken and Ryu, Street Fighter II featured eight playable characters covering an assortment of styles and regions. It was such a smash, it warranted a good five tweaked iterations ("Champion," "Hyper," Turbo", etc.) and countless ports.
MORTAL KOMBAT (1992) -- Midway decided to turn the heat up even further by pushing the taste envelope with this gruesome goodie. Its over-the-top violence took center stage, enraging moral crusaders to the point that it essentially birthed the ESRB ratings system. Often imitated but never duplicated, the series is still going strong, with a reboot due out later this year.
VIRTUA FIGHTER (1993) -- Polygons! Prior to this Sega smash, they didn’t really belong in fighting games. But that all changed once this 3D combatant stepped into the ring, revolutionizing the genre with a robust fighting engine and a groundbreaking visual style.
TEKKEN (1994) -- Namco took Sega's basic 3D premise and ran with it, bumping up the gameplay speed and covering a wider variety of fighting styles. It also introduced a new control style in which each attack button corresponded to a specific limb. The formula proved a big hit: the Tekken franchise has sold nearly 40 million copies worldwide.
SOUL CALIBUR (1998) -- You need the right tool for the job, and often, that tool is a giant sword. Or nunchucks. Or perhaps a battle axe. Namco gave the fighting genre a weapon infusion with the stellar Soul Blade series, highlighted by the epic Soul Calibur for the Dreamcast. How epic? A dozen years after its release, it's still the highest-rated fighter ever.
SUPER SMASH BROS. (1999) -- You don’t typically equate Nintendo with all-out brawling, but that's exactly what gamers got in the blockbuster Super Smash Bros. on the N64. Pitting mascot against mascot on multi-tiered levels, its easy-to-learn-but-hard-to-master controls made it an instant hit. Its two sequels did just as well -- the Wii's Super Smash Bros. Brawl is consistently among the most played games on the system.
MARVEL VS CAPCOM 2 (2000) -- Forget that "2" -- this is actually the fourth entry in Capcom's fantastic comic/game crossover. Thanks to its massive character list (56 in all), it's considered by genre fans to be one of the coolest 2D fighting games ever.
STREET FIGHTER IV (2009) -- While plenty of terrific fighting games emerged during the first ten years of the 2000s, none recaptured the genre's genius like this long-awaited great. Coupling gorgeous graphics with newly simplified -- but no less deep -- gameplay, it's ushered in a new era of video game fighting.
Read More: Yahoo

Announcement Sony NGP (PSP2)

Sony is an event in Tokyo, announced a new generation of its portable console PSP. As was known previously rumored, the console will be a 5-inch OLED display and 2 stick. Also, it would be an accelerometer, as in the SixAxis, and the camera on the back and front. In addition, the console will be 3G, WiFi and GPS, as well as rear and front touchpad and electronic compass. Sony claims that the level of graphics handheld console will sopostovim with PS3. The event will show games like Uncharted, LBP, WipEout, Resistance, Broken, Reality Fighters and many others. Sony also demonstrated a new user interface called the console LiveArea, which is very easy to control thanks to a touchpad and where you can see what your friends. There will also be an application called "Near", which will help you find players near you. For example, if you are traveling on a train, the other players nearby can see what you're playing. NGP is due out later this year. In the continuation of the post, see photo gallery, detailed specifications, and interesting videos.